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Hello, I'm Minyu,

a visionary builder who shapes UX directions and delivers 0-to-1 solutions within complex systems.

Currently pursuing a Master’s in Information Management at University of Washington.
Open for opportunities from June 2025 on.

Visual Design & Animation

Proficiency in UI, visual elements, micro-interactions and how they impact product function. 

Interaction Design & IA

Practical knowledge of desktop & mobile UX best practices.
Fluent in Figma & prototyping.

Clarity in Complexity

Strong ability to drive team alignment and produce design solutions for complex problems. 

Scalability & Accessibility

Extensive experience building & applying design systems. Solid understanding of accessibility.

Recent Work

Recent Work

Reimagine HR Client Onboarding Experience

I improved shared knowledge of complex onboarding problems across teams, created north-star visions, established UX frameworks, tested and iterated for better design solutions.

[Competitive Analysis]   [Usability Testing]

[UX Strategy]   [Prototyping]

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Employee Engagement Survey from 0 to 1

From conception until launch, I led the design delivery of a Check-In Survey tool that supports manager-employee engagement and communication.

[Responsive Design]   [Dashboard Design]

[QA Testing]   [Multi-user Experience]

Envision AI-Powered Platform Assistant

I conceptualized an AI-powered Platform Assistant experience, integrating AI capabilities into self-service knowledge across customer experiences. 

[Proof-of-Concept]   [Self-Serve Experience]

[Vision Proposal]   [System Modeling]

Earlier Work

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AIBO

"Finding a balance with technology

that feels right for you."

As a group of 4, we identified a problem in the Digital Wellbeing space and created an OS-wide experience with prototypes.

[Desktop App]    [Digital Wellness]

[UI Prototyping]    [Google Sprint]

Wonderlabs Studio
Internship Projects

I collaborated with cross-functional teams, provided clients (such as Nike, Nio and Alibaba) with solutions that connect and engage with their audiences and create memorable experiences.

[Interactive Installation]   [Multi-media] 

[Customer Experience]   [Digital Art]

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Hover

Concept of a gesture-UI-driven

speaker system designed to work

with Spotify at home.

[Home Entertainment]   [Gesture UI]

[Rapid Prototyping]

ReDux

I designed multiple brand touch-points for a new company that offers products for homes.

[UI Design]  [E-Commerce]

[Visual Style Guide]

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Golf Peaks

A digital puzzle game turned into a board game by redesigning its elements, mechanics and rules through user-testing.

[Game Design]    [Play-testing]

[Physical Prototyping]    [Graphic Design]

Hover
Wonderlabs
Aibo
Earlier Work
Golf Peaks
Client Onboarding
Engagement
ReDux
Info

Reach out via

or

or drop me a line here.

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